/******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) /******/ return installedModules[moduleId].exports; /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ exports: {}, /******/ id: moduleId, /******/ loaded: false /******/ }; /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ // Flag the module as loaded /******/ module.loaded = true; /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ // __webpack_public_path__ /******/ __webpack_require__.p = "./js/bundle/"; /******/ // Load entry module and return exports /******/ return __webpack_require__(0); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ (function(module, exports, __webpack_require__) { /** * Created by liyongliang on 16/1/8. */ var ___APPID__ = typeof __APPID__ == 'undefined' ? '201' : __APPID__; var ___AREAID__ = typeof __AREAID__ == 'undefined' ? '1' : __AREAID__; var ___SELNUM__ = typeof __SELNUM__ == 'undefined' ? '1' : __SELNUM__; __webpack_require__(1); __webpack_require__(2); var Tools = __webpack_require__(3); var Header = __webpack_require__(4); var Menu = __webpack_require__(5); var Games = __webpack_require__(6); var Footer = __webpack_require__(7); var Browser = __webpack_require__(8); var SlideOut = __webpack_require__(9); var Process = __webpack_require__(12); //注册和登录返回地址 var topUlr = window.location.href; var headerTemplate = Header(___APPID__, ___SELNUM__); var menuTemplate = Menu(); var gamesTemplate = Games(); var footerTemplate = Footer(); //登录 var doLogin = window.doLogin = function () { var svr = window.location.href; svr = Tools.Href.delPara(svr, 'test'); svr = Tools.Href.delPara(svr, 'ticket'); var index = svr.indexOf('?'); if (index == svr.length - 1) { svr = svr.substring(0, index); } if (svr.indexOf('pwd.sdo.com') > 0 || svr.indexOf('info.sdo.com') > 0) { svr = '//www.sdo.com/center/index.asp'; } var url = 'https://login.sdo.com/sdo/Login/LoginSDO.php?appId=' + ___APPID__ + '&areaId=' + ___AREAID__ + '&service=' + encodeURIComponent(svr); window.location.href = url; }; var domain = document.domain || 'sdo.com'; //注销 var doLogout = window.doLogout = function () { var svr = window.location.href; if (Tools.isSessionStorageSupported()) { if (sessionStorage.getItem('txz_current_sndaid')) { sessionStorage.removeItem('txz_current_sndaid'); sessionStorage.removeItem('txz_current_mguid'); } } else { if ($JQ.cookie('txz_current_sndaid') && $JQ.cookie('txz_current_sndaid') != '-1') { $JQ.cookie('txz_current_sndaid', null); $JQ.cookie('txz_current_mguid', null); } } svr = Tools.Href.delPara(svr, 'test'); svr = Tools.Href.delPara(svr, 'ticket'); var index = svr.indexOf('?'); if (index == svr.length - 1) { svr = svr.substring(0, index); } //var logoutUrl = 'http://www.' + domain + '/index.php?r=common/logout&url=' + encodeURIComponent(svr); // chrome 新版本已经不允许 set domain // var logoutUrl = 'http://www.' + domain + '/common/logout?url=' + encodeURIComponent(svr); var logoutUrl = 'https://www.sdo.com/common/logout?url=' + encodeURIComponent(svr); if (topUlr.indexOf('https://') > -1) { logoutUrl = logoutUrl.replace('service=http', 'service=https'); logoutUrl = logoutUrl.replace('http://', 'https://'); } window.location.href = logoutUrl; }; var gvTryGetLoginNameByJs = false; var checkstat = window.checkstat = function (stat) { var casLoginState = ''; try { // casLoginState = stat.CAS_LOGIN_STATE; casLoginState = stat.data.CAS_LOGIN_STATE; } catch(e) { console.log("head_new checkstat CAS_LOGIN_STATE error"); } if (casLoginState == '1' && !gvTryGetLoginNameByJs) { //var svr = encodeURIComponent('http://www.' + domain + '/index.php?r=common/userinfos'); var svr = encodeURIComponent('http://www.' + domain + '/common/userinfos?'); var userInfoUrl = 'https://cas.sdo.com/cas/login?appId=201&appArea=1&gateway=true&service=' + svr; if (topUlr.indexOf('https://') > -1) { userInfoUrl = userInfoUrl.replace('service=http', 'service=https').replace('http://', 'https://'); } gvTryGetLoginNameByJs = true; $JQ('#sdo-userInfo').attr('src', userInfoUrl); } $JQ('#nologin').show(); $JQ('#logined').hide(); }; //手动设置用户名 var setSDOLoginName = window.setSDOLoginName = function (name) { var userName = Tools.nameSubstring(name, 15); $JQ('#userIdDisplay').html('你好,' + userName); $JQ('#nologin').hide(); $JQ('#logined').show(); }; //获取登录状态 var showLoginStatus = window.showLoginStatus = function () { var loginCookie = $JQ.cookie('__showUserInfo'); var casLoginCookie = $JQ.cookie('CAS_LOGIN_STATE'); //登录态以sdo.com为主。不去关注cas的sso登录态是否存在 if (loginCookie != null) { var userInfoArray = loginCookie.split('|'); var userName = Tools.nameSubstring(userInfoArray[0], 15); $JQ('#userIdDisplay').html('你好,' + userName); $JQ('#nologin').hide(); $JQ('#logined').show(); return; } var script = document.createElement("script"); script.type = "text/javascript"; script.charset = "utf-8"; /* 当前推荐 https://cas.sdo.com/authen/getLoginState.json?authenSource=2&fn_callback=checkstat checkstat({ "return_code": 0, "return_message": "", "data": { "CAS_LOGIN_STATE":"1" } }) 已废弃 https://cas.sdo.com/cas/loginStateService?method=checkstat checkstat({"CAS_LOGIN_STATE":"1"}) */ // script.src = '//cas.sdo.com/cas/loginStateService?method=checkstat'; script.src = '//cas.sdo.com/authen/getLoginState.json?authenSource=2&fn_callback=checkstat'; document.getElementsByTagName("head")[0].appendChild(script); }; // slideout交互 function createSlideOut(direction, myself, another) { var slideOut = new SlideOut({ 'panel': document.getElementById('J_mini_header_panel'), 'menu': document.getElementById('J_mini_header_' + myself), 'side': direction, 'isPercent': true }); slideOut.disableTouch(); $JQ('.js-' + myself + '-toggle').click(function () { var $this = $JQ(this); var isOpen = $this.hasClass('slideout-toggle-active') ? true : false; if (isOpen) { $this.removeClass('slideout-toggle-active'); $JQ('.js-' + another + '-toggle').removeClass('Hide'); $JQ('#J_mini_header_' + another).stop(true, true).fadeIn(300); } else { $this.addClass('slideout-toggle-active'); $JQ('.js-' + another + '-toggle').addClass('Hide'); $JQ('#J_mini_header_' + another).hide(); } slideOut.toggle(); }); slideOut.on('open', function () { $JQ('.slideout-mask').stop(true, true).fadeIn('fast'); $JQ('#J_mini_header_' + myself).addClass('menu_open'); }).on('close', function () { $JQ('.slideout-mask').stop(true, true).fadeOut('fast'); $JQ('#J_mini_header_' + myself).removeClass('menu_open'); }); return slideOut; } $JQ(document).ready(function () { //渲染导航 if (Browser.supports('transition') && Browser.supports('transform') && ___SELNUM__ == '1') { $JQ('body').prepend(gamesTemplate); $JQ('body').prepend(menuTemplate); // 提前拿到数据 Process.requestGamesData(); if ($JQ('.wraper').length > 0) { $JQ('.wraper').attr('id', 'J_mini_header_panel').prepend(''); } } $JQ('body').prepend(headerTemplate); if (___SELNUM__ != '1') { $JQ('.js-menu-toggle').addClass('Hide'); $JQ('.js-games-toggle').addClass('Hide'); } $JQ('body').append(footerTemplate); $JQ('#J_sqa_footer').fadeIn(1000); if (Browser.supports('transition') && Browser.supports('transform') && ___SELNUM__ == '1') { var menuSlideOut = createSlideOut('left', 'menu', 'games'); var gamesSlideOut = createSlideOut('right', 'games', 'menu'); Process.initMenu(); Process.initGames(); $JQ('#J_mini_mask').click(function () { if (menuSlideOut.isOpen()) { menuSlideOut.close(); $JQ('.js-games-toggle').removeClass('Hide'); $JQ('#J_mini_header_games').stop(true, true).fadeIn(300); $JQ('.js-menu-toggle').removeClass('slideout-toggle-active'); } if (gamesSlideOut.isOpen()) { gamesSlideOut.close(); $JQ('.js-menu-toggle').removeClass('Hide'); $JQ('#J_mini_header_menu').stop(true, true).fadeIn(300); $JQ('.js-games-toggle').removeClass('slideout-toggle-active'); } }); $JQ('.pay_kf_btn').click(function (e) { e.preventDefault(); var href = $JQ(this).attr('data-href'); $JQ('.ad_pop_box .btn_box .ui_btn_gray').attr('href', href); $JQ('.ad_pop_box').stop(true, true).slideDown(); }); $JQ('.ad_pop_box .ad_close').click(function () { $JQ('.ad_pop_box').stop(true, true).slideUp(); }); } //添加iframe,为了登录时从后台获取用户状态 $JQ('body').append('
'); // $JQ('header_wrap').append('
'); //获取登录信息 showLoginStatus(); }); /***/ }), /* 1 */ /***/ (function(module, exports) { $JQ = $; /***/ }), /* 2 */ /***/ (function(module, exports) { /** * Created by liyongliang on 16/1/11. */ /** * @title 读写cookie 是全局方法 * @param name * @param value * @param options * @returns {*} */ $JQ.cookie = function (name, value, options) { // name and value given, set cookie if (typeof value != 'undefined') { options = options || {}; if (value === null) { value = ''; options.expires = -1; } var expires = ''; if (options.expires && (typeof options.expires == 'number' || options.expires.toUTCString)) { var date; if (typeof options.expires == 'number') { date = new Date(); date.setTime(date.getTime() + options.expires * 24 * 60 * 60 * 1000); } else { date = options.expires; } expires = '; expires=' + date.toUTCString(); // use expires attribute, max-age is not supported by IE } var path = options.path ? '; path=' + options.path : ''; var domain = options.domain ? '; domain=' + options.domain : ''; var secure = options.secure ? '; secure' : ''; document.cookie = [name, '=', encodeURIComponent(value), expires, path, domain, secure].join(''); // only name given, get cookie } else { var cookieValue = null; if (document.cookie && document.cookie != '') { var cookies = document.cookie.split(';'); for (var i = 0; i < cookies.length; i++) { var cookie = $JQ.trim(cookies[i]); // Does this cookie string begin with the name we want? if (cookie.substring(0, name.length + 1) == name + '=') { cookieValue = decodeURIComponent(cookie.substring(name.length + 1)); break; } } } return cookieValue; } }; /***/ }), /* 3 */ /***/ (function(module, exports) { /** * Created by liyongliang on 2015/11/3. */ var Tools = { //判断对象是否为空。包括"" null undefined isEmpty: function (obj) { if (typeof obj == 'undefined') { return true; } if (obj == 'undefined') { return true; } if (obj == null) { return true; } if (obj == 'null') { return true; } if (typeof obj === 'boolean' && !obj) { return true; } return false; }, isSessionStorageSupported: function () { if ('sessionStorage' in window && window['sessionStorage'] !== null) { return true; } else { return false; } }, nameSubstring: function (name, len) { if (name.length > len) { name = name.substr(0, len) + '...'; } return name; }, //判断后缀名 checkSuffix: function (s, e) { //判断是否是字符串 if (typeof s != 'string') { return false; } //判断文件全路径是否为空 if (s == '') { return false; } //判断文件名是否为空 var _tmpF = s.substring(0, s.lastIndexOf('.')); if (_tmpF == '') { return false; } //获取扩展名 var _tmp = s.substring(s.lastIndexOf('.'), s.length); if (e.indexOf(_tmp.toLocaleLowerCase()) == -1) { return false; } else { return true; } }, //判断当前是属于pc端还是mobile端,flag为true表示为pc端,flag为false为mobile端 judgePlatform: function () { var userAgentInfo = navigator.userAgent; var Agents = ["Android", "iPhone", "SymbianOS", "Windows Phone", "iPad", "iPod"]; var flag = true; for (var v = 0; v < Agents.length; v++) { if (userAgentInfo.indexOf(Agents[v]) > 0) { flag = false; break; } } return flag; }, Href: { addPara: function (url, ParaName, ParaContent) { Util.Href.delPara(url, ParaName); url = url.toString(); //截取url的#部分 var hash = ""; if (url.indexOf("#") != -1) { hash = url.substring(url.indexOf('#'), url.length); url = url.substring(0, url.indexOf('#')); } if (url.indexOf("?") != -1) { if (url.substring(url.indexOf("?") + 1, url.length).length != 0) { return url + "&" + ParaName + "=" + ParaContent + hash; } else { return url + ParaName + "=" + ParaContent + hash; } } else { return url + "?" + ParaName + "=" + ParaContent + hash; } }, delPara: function (url, ParaName) { url = url.toString(); var hash = ""; var hostName = ""; var sPara = ""; if (url.indexOf("#") != -1) { hash = url.substring(url.indexOf('#'), url.length); url = url.substring(0, url.indexOf('#')); } if (url.indexOf("?") != -1) { hostName = url.substring(0, url.indexOf("?")); sPara = url.substring(url.indexOf("?") + 1, url.length); var paraList = sPara.split("&"); for (var i in paraList) { if (paraList[i].split("=")[0] == ParaName) { paraList.splice(i, 1); return hostName + "?" + paraList.join("&") + hash; } } return hostName + "?" + paraList.join("&") + hash; } else { return url + hash; } } } }; module.exports = Tools; /***/ }), /* 4 */ /***/ (function(module, exports) { /** * Created by liyongliang on 16/1/11. */ function Header(appId, selNum) { var curNav1 = selNum == '1' ? 'cur' : ''; var curNav2 = selNum == '2' ? 'cur' : ''; var curNav3 = selNum == '3' ? 'cur' : ''; var curNav4 = selNum == '4' ? 'cur' : ''; var curNav5 = selNum == '5' ? 'cur' : ''; var curNav_qu = selNum == 'qu' ? 'cur' : ''; return '
\
\ \ \ \ \ \ \
\
'; } module.exports = Header; /***/ }), /* 5 */ /***/ (function(module, exports) { /** * Created by liyongliang on 16/1/11. */ function Menu() { return '
\ \ \ \
\ '; } module.exports = Menu; /***/ }), /* 6 */ /***/ (function(module, exports) { /** * Created by liyongliang on 16/1/11. */ function Games() { return '
\ \ \
'; } module.exports = Games; /***/ }), /* 7 */ /***/ (function(module, exports) { /** * Created by liyongliang on 16/1/11. */ function Footer() { return ''; } module.exports = Footer; /***/ }), /* 8 */ /***/ (function(module, exports) { /** * Created by liyongliang on 2015/11/3. */ var Browser = { supports: function (prop) { var div = document.createElement('div'); var vendors = 'Khtml O Moz Webkit'.split(' '); var len = vendors.length; if (prop in div.style) return true; if ('-ms-' + prop in div.style) return true; prop = prop.replace(/^[a-z]/, function (val) { return val.toUpperCase(); }); while (len--) { if (vendors[len] + prop in div.style) { return true; } } return false; }, getBrowserVersion: function () { var type = ''; var ua = navigator.userAgent.toLowerCase(); if (ua.indexOf('msie') > 0) { if (ua.indexOf('msie 11') > 0) { type = 'ie11'; } else if (ua.indexOf('msie 10') > 0) { type = 'ie10'; } else if (ua.indexOf('msie 9') > 0) { type = 'ie9'; } else if (ua.indexOf('msie 8') > 0) { type = 'ie8'; } else if (ua.indexOf('msie 7') > 0) { type = 'ie7'; } else if (ua.indexOf('msie 6') > 0) { type = 'ie6'; } } else if (ua.indexOf('firefox') > 0) { type = 'firefox'; } else if (ua.indexOf('chrome') > 0) { type = 'chrome'; } else if (ua.indexOf('safari') > 0) { type = 'safari'; } else if (ua.indexOf('opera') > 0) { type = 'opera'; } return type; }, // 获取滚动条的高度 getScrollTop: function () { var scrollTop = 0; if (document.documentElement && document.documentElement.scrollTop) { scrollTop = document.documentElement.scrollTop; } else if (document.body) { scrollTop = document.body.scrollTop; } return scrollTop; }, // 获取滚动条的宽度 getScrollLeft: function () { var scrollLeft = 0; if (document.documentElement && document.documentElement.scrollLeft) { scrollLeft = document.documentElement.scrollLeft; } else if (document.body) { scrollLeft = document.body.scrollLeft; } return scrollLeft; }, // 获取页面高度 getClientHeight: function () { var clientHeight = 0; if (document.body.clientHeight && document.documentElement.clientHeight) { clientHeight = document.body.clientHeight < document.documentElement.clientHeight ? document.body.clientHeight : document.documentElement.clientHeight; } else { clientHeight = document.body.clientHeight > document.documentElement.clientHeight ? document.body.clientHeight : document.documentElement.clientHeight; } return clientHeight; }, //获取页面宽度 getClientWidth: function () { var clientWidth = 0; if (document.body.clientWidth && document.documentElement.clientWidth) { clientWidth = document.body.clientWidth < document.documentElement.clientWidth ? document.body.clientWidth : document.documentElement.clientWidth; } else { clientWidth = document.body.clientWidth > document.documentElement.clientWidth ? document.body.clientWidth : document.documentElement.clientWidth; } return clientWidth; } }; module.exports = Browser; /***/ }), /* 9 */ /***/ (function(module, exports, __webpack_require__) { 'use strict'; /** * Module dependencies */ var decouple = __webpack_require__(10); var Emitter = __webpack_require__(11); /** * Privates */ var scrollTimeout; var scrolling = false; var doc = window.document; var html = doc.documentElement; var msPointerSupported = window.navigator.msPointerEnabled; var touch = { 'start': msPointerSupported ? 'MSPointerDown' : 'touchstart', 'move': msPointerSupported ? 'MSPointerMove' : 'touchmove', 'end': msPointerSupported ? 'MSPointerUp' : 'touchend' }; var prefix = function prefix() { var regex = /^(Webkit|Khtml|Moz|ms|O)(?=[A-Z])/; var styleDeclaration = doc.getElementsByTagName('script')[0].style; for (var prop in styleDeclaration) { if (regex.test(prop)) { return '-' + prop.match(regex)[0].toLowerCase() + '-'; } } // Nothing found so far? Webkit does not enumerate over the CSS properties of the style object. // However (prop in style) returns the correct value, so we'll have to test for // the precence of a specific property if ('WebkitOpacity' in styleDeclaration) { return '-webkit-'; } if ('KhtmlOpacity' in styleDeclaration) { return '-khtml-'; } return ''; }(); function extend(destination, from) { for (var prop in from) { if (from[prop]) { destination[prop] = from[prop]; } } return destination; } function inherits(child, uber) { child.prototype = extend(child.prototype || {}, uber.prototype); } /** * Slideout constructor */ function Slideout(options) { options = options || {}; // Sets default values this._startOffsetX = 0; this._currentOffsetX = 0; this._opening = false; this._moved = false; this._opened = false; this._preventOpen = false; this._touch = options.touch === undefined ? true : options.touch && true; // Sets panel this.panel = options.panel; this.menu = options.menu; // Sets classnames if (this.panel.className.search('slideout-panel') === -1) { this.panel.className += ' slideout-panel'; } if (this.menu.className.search('slideout-menu') === -1) { this.menu.className += ' slideout-menu'; } // Sets options this._fx = options.fx || 'ease'; this._duration = parseInt(options.duration, 10) || 300; this._tolerance = parseInt(options.tolerance, 10) || 70; this._isPercent = !!options.isPercent; this._padding = this._translateTo = parseInt(options.padding, 10) || (this._isPercent ? 80 : 256); this._orientation = options.side === 'right' ? -1 : 1; this._translateTo *= this._orientation; // Init touch events if (this._touch) { this._initTouchEvents(); } } /** * Inherits from Emitter */ inherits(Slideout, Emitter); /** * Opens the slideout menu. */ Slideout.prototype.open = function () { var self = this; this.emit('beforeopen'); if (html.className.search('slideout-open') === -1) { html.className += ' slideout-open'; } this._setTransition(); this._translateXTo(this._translateTo); this._opened = true; setTimeout(function () { self.panel.style.transition = self.panel.style['-webkit-transition'] = ''; self.emit('open'); }, this._duration + 50); return this; }; /** * Closes slideout menu. */ Slideout.prototype.close = function () { var self = this; if (!this.isOpen() && !this._opening) { return this; } this.emit('beforeclose'); this._setTransition(); this._translateXTo(0); this._opened = false; setTimeout(function () { html.className = html.className.replace(/ slideout-open/, ''); self.panel.style.transition = self.panel.style['-webkit-transition'] = self.panel.style[prefix + 'transform'] = self.panel.style.transform = ''; self.emit('close'); }, this._duration + 50); return this; }; /** * Toggles (open/close) slideout menu. */ Slideout.prototype.toggle = function () { return this.isOpen() ? this.close() : this.open(); }; /** * Returns true if the slideout is currently open, and false if it is closed. */ Slideout.prototype.isOpen = function () { return this._opened; }; /** * Translates panel and updates currentOffset with a given X point */ Slideout.prototype._translateXTo = function (translateX) { this._currentOffsetX = translateX; this.panel.style[prefix + 'transform'] = this.panel.style.transform = 'translate3d(' + translateX + (this._isPercent ? '%' : 'px') + ', 0, 0)'; }; /** * Set transition properties */ Slideout.prototype._setTransition = function () { this.panel.style[prefix + 'transition'] = this.panel.style.transition = prefix + 'transform ' + this._duration + 'ms ' + this._fx; }; /** * Initializes touch event */ Slideout.prototype._initTouchEvents = function () { var self = this; /** * Decouple scroll event */ this._onScrollFn = decouple(doc, 'scroll', function () { if (!self._moved) { clearTimeout(scrollTimeout); scrolling = true; scrollTimeout = setTimeout(function () { scrolling = false; }, 250); } }); /** * Prevents touchmove event if slideout is moving */ this._preventMove = function (eve) { if (self._moved) { eve.preventDefault(); } }; doc.addEventListener(touch.move, this._preventMove); /** * Resets values on touchstart */ this._resetTouchFn = function (eve) { if (typeof eve.touches === 'undefined') { return; } self._moved = false; self._opening = false; self._startOffsetX = eve.touches[0].pageX; self._preventOpen = !self._touch || !self.isOpen() && self.menu.clientWidth !== 0; }; this.panel.addEventListener(touch.start, this._resetTouchFn); /** * Resets values on touchcancel */ this._onTouchCancelFn = function () { self._moved = false; self._opening = false; }; this.panel.addEventListener('touchcancel', this._onTouchCancelFn); /** * Toggles slideout on touchend */ this._onTouchEndFn = function () { if (self._moved) { self._opening && Math.abs(self._currentOffsetX) > self._tolerance ? self.open() : self.close(); } self._moved = false; }; this.panel.addEventListener(touch.end, this._onTouchEndFn); /** * Translates panel on touchmove */ this._onTouchMoveFn = function (eve) { if (scrolling || self._preventOpen || typeof eve.touches === 'undefined') { return; } var dif_x = eve.touches[0].clientX - self._startOffsetX; var translateX = self._currentOffsetX = dif_x; if (Math.abs(translateX) > self._padding) { return; } if (Math.abs(dif_x) > 20) { self._opening = true; var oriented_dif_x = dif_x * self._orientation; if (self._opened && oriented_dif_x > 0 || !self._opened && oriented_dif_x < 0) { return; } if (oriented_dif_x <= 0) { translateX = dif_x + self._padding * self._orientation; self._opening = false; } if (!self._moved && html.className.search('slideout-open') === -1) { html.className += ' slideout-open'; } self.panel.style[prefix + 'transform'] = self.panel.style.transform = 'translate3d(' + translateX + 'px, 0, 0)'; self.emit('translate', translateX); self._moved = true; } }; this.panel.addEventListener(touch.move, this._onTouchMoveFn); }; /** * Enable opening the slideout via touch events. */ Slideout.prototype.enableTouch = function () { this._touch = true; return this; }; /** * Disable opening the slideout via touch events. */ Slideout.prototype.disableTouch = function () { this._touch = false; return this; }; /** * Destroy an instance of slideout. */ Slideout.prototype.destroy = function () { // Close before clean this.close(); // Remove event listeners doc.removeEventListener(touch.move, this._preventMove); this.panel.removeEventListener(touch.start, this._resetTouchFn); this.panel.removeEventListener('touchcancel', this._onTouchCancelFn); this.panel.removeEventListener(touch.end, this._onTouchEndFn); this.panel.removeEventListener(touch.move, this._onTouchMoveFn); doc.removeEventListener('scroll', this._onScrollFn); // Remove methods this.open = this.close = function () {}; // Return the instance so it can be easily dereferenced return this; }; /** * Expose Slideout */ module.exports = Slideout; /***/ }), /* 10 */ /***/ (function(module, exports) { /*! * decouple - v0.0.1 * * Released under the MIT license. */ var requestAnimFrame = function () { return window.requestAnimationFrame || window.webkitRequestAnimationFrame || function (callback) { window.setTimeout(callback, 1000 / 60); }; }(); function decouple(node, event, fn) { var eve, tracking = false; function captureEvent(e) { eve = e; track(); } function track() { if (!tracking) { requestAnimFrame(update); tracking = true; } } function update() { fn.call(node, eve); tracking = false; } node.addEventListener(event, captureEvent, false); } module.exports = decouple; /***/ }), /* 11 */ /***/ (function(module, exports) { "use strict"; var _classCallCheck = function (instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }; exports.__esModule = true; /** * Creates a new instance of Emitter. * @class * @returns {Object} Returns a new instance of Emitter. * @example * // Creates a new instance of Emitter. * var Emitter = require('emitter'); * * var emitter = new Emitter(); */ var Emitter = function () { function Emitter() { _classCallCheck(this, Emitter); } /** * Adds a listener to the collection for the specified event. * @memberof! Emitter.prototype * @function * @param {String} event - The event name. * @param {Function} listener - A listener function to add. * @returns {Object} Returns an instance of Emitter. * @example * // Add an event listener to "foo" event. * emitter.on('foo', listener); */ Emitter.prototype.on = function on(event, listener) { // Use the current collection or create it. this._eventCollection = this._eventCollection || {}; // Use the current collection of an event or create it. this._eventCollection[event] = this._eventCollection[event] || []; // Appends the listener into the collection of the given event this._eventCollection[event].push(listener); return this; }; /** * Adds a listener to the collection for the specified event that will be called only once. * @memberof! Emitter.prototype * @function * @param {String} event - The event name. * @param {Function} listener - A listener function to add. * @returns {Object} Returns an instance of Emitter. * @example * // Will add an event handler to "foo" event once. * emitter.once('foo', listener); */ Emitter.prototype.once = function once(event, listener) { var self = this; function fn() { self.off(event, fn); listener.apply(this, arguments); } fn.listener = listener; this.on(event, fn); return this; }; /** * Removes a listener from the collection for the specified event. * @memberof! Emitter.prototype * @function * @param {String} event - The event name. * @param {Function} listener - A listener function to remove. * @returns {Object} Returns an instance of Emitter. * @example * // Remove a given listener. * emitter.off('foo', listener); */ Emitter.prototype.off = function off(event, listener) { var listeners = undefined; // Defines listeners value. if (!this._eventCollection || !(listeners = this._eventCollection[event])) { return this; } listeners.forEach(function (fn, i) { if (fn === listener || fn.listener === listener) { // Removes the given listener. listeners.splice(i, 1); } }); // Removes an empty event collection. if (listeners.length === 0) { delete this._eventCollection[event]; } return this; }; /** * Execute each item in the listener collection in order with the specified data. * @memberof! Emitter.prototype * @function * @param {String} event - The name of the event you want to emit. * @param {...Object} data - Data to pass to the listeners. * @returns {Object} Returns an instance of Emitter. * @example * // Emits the "foo" event with 'param1' and 'param2' as arguments. * emitter.emit('foo', 'param1', 'param2'); */ Emitter.prototype.emit = function emit(event) { var _this = this; for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } var listeners = undefined; // Defines listeners value. if (!this._eventCollection || !(listeners = this._eventCollection[event])) { return this; } // Clone listeners listeners = listeners.slice(0); listeners.forEach(function (fn) { return fn.apply(_this, args); }); return this; }; return Emitter; }(); /** * Exports Emitter */ exports["default"] = Emitter; module.exports = exports["default"]; /***/ }), /* 12 */ /***/ (function(module, exports, __webpack_require__) { var _ = __webpack_require__(13); var GAME_JSON_DATA = window.GAME_JSON_DATA = {}; var gameUrl = '//spread.sdo.com/get/data?method=getSpread_JSONPMethodAboutGamesData&site_domain=http://www.sdo.com&key=sdo_index&_=' + new Date().getTime(); //jsonp回调方法 var getSpread_JSONPMethodAboutGamesData = window.getSpread_JSONPMethodAboutGamesData = function (data) { Process.gamesDataCallback(data); }; var Process = { menuConfigs: { 'txz': { name: '我的通行证', son: [{ name: '账号信息', isEnd: true, type: null, href: '//i.sdo.com/#routeto=info' }, { name: '账号安全', isEnd: false, href: 'javascript:void(0)', son: [{ name: '账号体检', isEnd: true, type: null, href: '//i.sdo.com/#routeto=safe_check' }, { name: '安全服务', isEnd: true, type: null, href: '//i.sdo.com/#routeto=safe_service' }] }, { name: '安全产品', isEnd: true, type: null, href: '//i.sdo.com/#routeto=product' }] } }, gameConfigs: { 'big_game_list': { name: '大型', son: { 'C': [{ name: '传奇世界', isEnd: true, type: null, href: 'http://woool.sdo.com/' }] } }, 'mobile_game_list': { name: '手游', son: { 'R': [{ name: '热血传奇手机版', isEnd: true, type: null, href: 'http://act.rxcq.sdo.com/project/baidu/home/index.asp' }] } }, }, goSonLists: function (sonData, levelNum) { var self = this; var $process = $JQ('#J_process_' + levelNum); var name = ''; var type = ''; var html = ''; var isEnd; var href = ''; var itemArr = []; if (sonData && _.size(sonData)) { $process.find('.name').text(sonData.name); if (_.isArray(sonData.son)) { $JQ.each(sonData.son, function (index, item) { name = item.name; isEnd = item.isEnd; type = item.type; href = item.href; html += '
  • '; itemArr.push(item); if (isEnd) { if (type) { html += '' + name + ''; } else { html += '' + name + ''; } } else { html += '' + name + ''; } html += '
  • '; }); $process.find('ul').attr('style', ''); } else { $JQ.each(sonData.son, function (key, value) { html += '
  • ' + key + '

  • '; if (_.isArray(value)) { $JQ.each(value, function (i, t) { name = t.name; isEnd = t.isEnd; type = t.type; href = t.href; html += '
  • '; itemArr.push(t); if (isEnd) { if (type) { html += '' + name + ''; } else { html += '' + name + ''; } } else { html += '' + name + ''; } html += '
  • '; }); } }); $process.find('ul').css({ 'overflowY': 'auto', 'height': $JQ(window).height() - 108 + 'px' }); } $process.find('ul').html(html); var $allLinks = $process.find('ul a'); if ($allLinks.length) { $allLinks.unbind('click').click(function () { var $this = $JQ(this); var index = $allLinks.index(this); var isEnd = $this.find('.tri').length === 0; var dataType = $this.attr('data-type'); if (typeof dataType !== 'undefined') { if (itemArr[index].action) { itemArr[index].action(); } } else { if (!isEnd) { self.goSonLists(itemArr[index], levelNum + 1); } } }); } $process.removeClass('close').addClass('open'); $process.find('a.active').unbind('click').click(function () { $process.removeClass('open').addClass('close'); }); } else { $process.removeClass('open'); } }, // 转换接口提供的数据为期望的数据 convertData: function (type, listObj) { var letterArr = ['A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z']; var typeMap = { 'big_game_list': '大型', 'mobile_game_list': '手游', 'casual_game_list': '休闲', 'web_game_list': '网页' }; var returnData = { name: typeMap[type], son: {} }; var sonLetterLists = { "A": [], "B": [], "C": [], "D": [], "E": [], "F": [], "G": [], "H": [], "I": [], "J": [], "K": [], "L": [], "M": [], "N": [], "O": [], "P": [], "Q": [], "R": [], "S": [], "T": [], "U": [], "V": [], "W": [], "X": [], "Y": [], "Z": [] }; for (var i in listObj) { var _subContent = listObj[i]['element_content']; var _title = _subContent['title']; var _url = _subContent['url']; var _letter = _subContent['app_pinyin']; // 拿到第一个字母,并且转化成大写 _letter = _letter.length > 0 ? _letter.substring(0, 1).toUpperCase() : 'C'; if (_.isArray(sonLetterLists[_letter])) { sonLetterLists[_letter].push({ name: _title, isEnd: true, type: null, href: _url }); } } // son最后赋值给returnData.son var sonObj = {}; for (var letter in sonLetterLists) { var letArr = sonLetterLists[letter]; if (letArr.length > 0) { sonObj[letter] = letArr; } } returnData.son = sonObj; return returnData; }, initMenu: function () { var self = this; var $process1 = $JQ('#J_process_1'); $process1.find('a[data-menu-type]').click(function () { var $this = $JQ(this); var type = $this.attr('data-menu-type'); var sonListData = self.menuConfigs[type]; self.goSonLists(sonListData, 2); }); }, requestGamesData: function () { var script = document.createElement('script'); script.type = 'text/javascript'; script.charset = 'utf-8'; script.src = gameUrl; document.getElementsByTagName('head')[0].appendChild(script); }, gamesDataCallback: function (data) { if (data) { if (data['errno'] == 0) { var _data = data['data']; for (var i in _data) { var _subData = _data[i]; var _typeName = _subData['div_type_value']; var _dataList = _subData['element']; switch (_typeName) { case 'big_game_list': GAME_JSON_DATA['big_game_list'] = _dataList; break; case 'mobile_game_list': GAME_JSON_DATA['mobile_game_list'] = _dataList; break; case 'casual_game_list': GAME_JSON_DATA['casual_game_list'] = _dataList; break; case 'web_game_list': GAME_JSON_DATA['web_game_list'] = _dataList; break; } } } else { alert('服务器繁忙,请稍后再试!'); } } }, initGames: function () { var self = this; var $process4 = $JQ('#J_process_4'); $process4.find('a[data-menu-type]').click(function () { var $this = $JQ(this); var type = $this.attr('data-menu-type'); var sonListData = {}; // 当前用户选择的一级(大型,手游,休闲,web) if (!_.isEmpty(GAME_JSON_DATA)) { sonListData = self.convertData(type, GAME_JSON_DATA[type]); } else { //sonListData = self.gameConfigs[type]; } self.goSonLists(sonListData, 5); }); } }; module.exports = Process; /***/ }), /* 13 */ /***/ (function(module, exports, __webpack_require__) { var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/** * Created by liyongliang on 2015/11/5. */ // Underscore.js 1.8.2 // (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors // Underscore may be freely distributed under the MIT license. (function () { // Baseline setup // -------------- // Establish the root object, `window` in the browser, or `exports` on the server. var root = this; // Save the previous value of the `_` variable. var previousUnderscore = root._; // Save bytes in the minified (but not gzipped) version: var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype; // Create quick reference variables for speed access to core prototypes. var push = ArrayProto.push, slice = ArrayProto.slice, toString = ObjProto.toString, hasOwnProperty = ObjProto.hasOwnProperty; // All **ECMAScript 5** native function implementations that we hope to use // are declared here. var nativeIsArray = Array.isArray, nativeKeys = Object.keys, nativeBind = FuncProto.bind, nativeCreate = Object.create; // Naked function reference for surrogate-prototype-swapping. var Ctor = function () {}; // Create a safe reference to the Underscore object for use below. var _ = function (obj) { if (obj instanceof _) return obj; if (!(this instanceof _)) return new _(obj); this._wrapped = obj; }; // Export the Underscore object for **Node.js**, with // backwards-compatibility for the old `require()` API. If we're in // the browser, add `_` as a global object. if (true) { if (typeof module !== 'undefined' && module.exports) { exports = module.exports = _; } exports._ = _; } else { root._ = _; } // Current version. _.VERSION = '1.8.2'; // Internal function that returns an efficient (for current engines) version // of the passed-in callback, to be repeatedly applied in other Underscore // functions. var optimizeCb = function (func, context, argCount) { if (context === void 0) return func; switch (argCount == null ? 3 : argCount) { case 1: return function (value) { return func.call(context, value); }; case 2: return function (value, other) { return func.call(context, value, other); }; case 3: return function (value, index, collection) { return func.call(context, value, index, collection); }; case 4: return function (accumulator, value, index, collection) { return func.call(context, accumulator, value, index, collection); }; } return function () { return func.apply(context, arguments); }; }; // A mostly-internal function to generate callbacks that can be applied // to each element in a collection, returning the desired result — either // identity, an arbitrary callback, a property matcher, or a property accessor. var cb = function (value, context, argCount) { if (value == null) return _.identity; if (_.isFunction(value)) return optimizeCb(value, context, argCount); if (_.isObject(value)) return _.matcher(value); return _.property(value); }; _.iteratee = function (value, context) { return cb(value, context, Infinity); }; // An internal function for creating assigner functions. var createAssigner = function (keysFunc, undefinedOnly) { return function (obj) { var length = arguments.length; if (length < 2 || obj == null) return obj; for (var index = 1; index < length; index++) { var source = arguments[index], keys = keysFunc(source), l = keys.length; for (var i = 0; i < l; i++) { var key = keys[i]; if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key]; } } return obj; }; }; // An internal function for creating a new object that inherits from another. var baseCreate = function (prototype) { if (!_.isObject(prototype)) return {}; if (nativeCreate) return nativeCreate(prototype); Ctor.prototype = prototype; var result = new Ctor(); Ctor.prototype = null; return result; }; // Helper for collection methods to determine whether a collection // should be iterated as an array or as an object var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1; var isArrayLike = function (collection) { var length = collection != null && collection.length; return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX; }; // Collection Functions // -------------------- // The cornerstone, an `each` implementation, aka `forEach`. // Handles raw objects in addition to array-likes. Treats all // sparse array-likes as if they were dense. _.each = _.forEach = function (obj, iteratee, context) { iteratee = optimizeCb(iteratee, context); var i, length; if (isArrayLike(obj)) { for (i = 0, length = obj.length; i < length; i++) { iteratee(obj[i], i, obj); } } else { var keys = _.keys(obj); for (i = 0, length = keys.length; i < length; i++) { iteratee(obj[keys[i]], keys[i], obj); } } return obj; }; // Return the results of applying the iteratee to each element. _.map = _.collect = function (obj, iteratee, context) { iteratee = cb(iteratee, context); var keys = !isArrayLike(obj) && _.keys(obj), length = (keys || obj).length, results = Array(length); for (var index = 0; index < length; index++) { var currentKey = keys ? keys[index] : index; results[index] = iteratee(obj[currentKey], currentKey, obj); } return results; }; // Create a reducing function iterating left or right. function createReduce(dir) { // Optimized iterator function as using arguments.length // in the main function will deoptimize the, see #1991. function iterator(obj, iteratee, memo, keys, index, length) { for (; index >= 0 && index < length; index += dir) { var currentKey = keys ? keys[index] : index; memo = iteratee(memo, obj[currentKey], currentKey, obj); } return memo; } return function (obj, iteratee, memo, context) { iteratee = optimizeCb(iteratee, context, 4); var keys = !isArrayLike(obj) && _.keys(obj), length = (keys || obj).length, index = dir > 0 ? 0 : length - 1; // Determine the initial value if none is provided. if (arguments.length < 3) { memo = obj[keys ? keys[index] : index]; index += dir; } return iterator(obj, iteratee, memo, keys, index, length); }; } // **Reduce** builds up a single result from a list of values, aka `inject`, // or `foldl`. _.reduce = _.foldl = _.inject = createReduce(1); // The right-associative version of reduce, also known as `foldr`. _.reduceRight = _.foldr = createReduce(-1); // Return the first value which passes a truth test. Aliased as `detect`. _.find = _.detect = function (obj, predicate, context) { var key; if (isArrayLike(obj)) { key = _.findIndex(obj, predicate, context); } else { key = _.findKey(obj, predicate, context); } if (key !== void 0 && key !== -1) return obj[key]; }; // Return all the elements that pass a truth test. // Aliased as `select`. _.filter = _.select = function (obj, predicate, context) { var results = []; predicate = cb(predicate, context); _.each(obj, function (value, index, list) { if (predicate(value, index, list)) results.push(value); }); return results; }; // Return all the elements for which a truth test fails. _.reject = function (obj, predicate, context) { return _.filter(obj, _.negate(cb(predicate)), context); }; // Determine whether all of the elements match a truth test. // Aliased as `all`. _.every = _.all = function (obj, predicate, context) { predicate = cb(predicate, context); var keys = !isArrayLike(obj) && _.keys(obj), length = (keys || obj).length; for (var index = 0; index < length; index++) { var currentKey = keys ? keys[index] : index; if (!predicate(obj[currentKey], currentKey, obj)) return false; } return true; }; // Determine if at least one element in the object matches a truth test. // Aliased as `any`. _.some = _.any = function (obj, predicate, context) { predicate = cb(predicate, context); var keys = !isArrayLike(obj) && _.keys(obj), length = (keys || obj).length; for (var index = 0; index < length; index++) { var currentKey = keys ? keys[index] : index; if (predicate(obj[currentKey], currentKey, obj)) return true; } return false; }; // Determine if the array or object contains a given value (using `===`). // Aliased as `includes` and `include`. _.contains = _.includes = _.include = function (obj, target, fromIndex) { if (!isArrayLike(obj)) obj = _.values(obj); return _.indexOf(obj, target, typeof fromIndex == 'number' && fromIndex) >= 0; }; // Invoke a method (with arguments) on every item in a collection. _.invoke = function (obj, method) { var args = slice.call(arguments, 2); var isFunc = _.isFunction(method); return _.map(obj, function (value) { var func = isFunc ? method : value[method]; return func == null ? func : func.apply(value, args); }); }; // Convenience version of a common use case of `map`: fetching a property. _.pluck = function (obj, key) { return _.map(obj, _.property(key)); }; // Convenience version of a common use case of `filter`: selecting only objects // containing specific `key:value` pairs. _.where = function (obj, attrs) { return _.filter(obj, _.matcher(attrs)); }; // Convenience version of a common use case of `find`: getting the first object // containing specific `key:value` pairs. _.findWhere = function (obj, attrs) { return _.find(obj, _.matcher(attrs)); }; // Return the maximum element (or element-based computation). _.max = function (obj, iteratee, context) { var result = -Infinity, lastComputed = -Infinity, value, computed; if (iteratee == null && obj != null) { obj = isArrayLike(obj) ? obj : _.values(obj); for (var i = 0, length = obj.length; i < length; i++) { value = obj[i]; if (value > result) { result = value; } } } else { iteratee = cb(iteratee, context); _.each(obj, function (value, index, list) { computed = iteratee(value, index, list); if (computed > lastComputed || computed === -Infinity && result === -Infinity) { result = value; lastComputed = computed; } }); } return result; }; // Return the minimum element (or element-based computation). _.min = function (obj, iteratee, context) { var result = Infinity, lastComputed = Infinity, value, computed; if (iteratee == null && obj != null) { obj = isArrayLike(obj) ? obj : _.values(obj); for (var i = 0, length = obj.length; i < length; i++) { value = obj[i]; if (value < result) { result = value; } } } else { iteratee = cb(iteratee, context); _.each(obj, function (value, index, list) { computed = iteratee(value, index, list); if (computed < lastComputed || computed === Infinity && result === Infinity) { result = value; lastComputed = computed; } }); } return result; }; // Shuffle a collection, using the modern version of the _.shuffle = function (obj) { var set = isArrayLike(obj) ? obj : _.values(obj); var length = set.length; var shuffled = Array(length); for (var index = 0, rand; index < length; index++) { rand = _.random(0, index); if (rand !== index) shuffled[index] = shuffled[rand]; shuffled[rand] = set[index]; } return shuffled; }; // Sample **n** random values from a collection. // If **n** is not specified, returns a single random element. // The internal `guard` argument allows it to work with `map`. _.sample = function (obj, n, guard) { if (n == null || guard) { if (!isArrayLike(obj)) obj = _.values(obj); return obj[_.random(obj.length - 1)]; } return _.shuffle(obj).slice(0, Math.max(0, n)); }; // Sort the object's values by a criterion produced by an iteratee. _.sortBy = function (obj, iteratee, context) { iteratee = cb(iteratee, context); return _.pluck(_.map(obj, function (value, index, list) { return { value: value, index: index, criteria: iteratee(value, index, list) }; }).sort(function (left, right) { var a = left.criteria; var b = right.criteria; if (a !== b) { if (a > b || a === void 0) return 1; if (a < b || b === void 0) return -1; } return left.index - right.index; }), 'value'); }; // An internal function used for aggregate "group by" operations. var group = function (behavior) { return function (obj, iteratee, context) { var result = {}; iteratee = cb(iteratee, context); _.each(obj, function (value, index) { var key = iteratee(value, index, obj); behavior(result, value, key); }); return result; }; }; // Groups the object's values by a criterion. Pass either a string attribute // to group by, or a function that returns the criterion. _.groupBy = group(function (result, value, key) { if (_.has(result, key)) result[key].push(value);else result[key] = [value]; }); // Indexes the object's values by a criterion, similar to `groupBy`, but for // when you know that your index values will be unique. _.indexBy = group(function (result, value, key) { result[key] = value; }); // Counts instances of an object that group by a certain criterion. Pass // either a string attribute to count by, or a function that returns the // criterion. _.countBy = group(function (result, value, key) { if (_.has(result, key)) result[key]++;else result[key] = 1; }); // Safely create a real, live array from anything iterable. _.toArray = function (obj) { if (!obj) return []; if (_.isArray(obj)) return slice.call(obj); if (isArrayLike(obj)) return _.map(obj, _.identity); return _.values(obj); }; // Return the number of elements in an object. _.size = function (obj) { if (obj == null) return 0; return isArrayLike(obj) ? obj.length : _.keys(obj).length; }; // Split a collection into two arrays: one whose elements all satisfy the given // predicate, and one whose elements all do not satisfy the predicate. _.partition = function (obj, predicate, context) { predicate = cb(predicate, context); var pass = [], fail = []; _.each(obj, function (value, key, obj) { (predicate(value, key, obj) ? pass : fail).push(value); }); return [pass, fail]; }; // Array Functions // --------------- // Get the first element of an array. Passing **n** will return the first N // values in the array. Aliased as `head` and `take`. The **guard** check // allows it to work with `_.map`. _.first = _.head = _.take = function (array, n, guard) { if (array == null) return void 0; if (n == null || guard) return array[0]; return _.initial(array, array.length - n); }; // Returns everything but the last entry of the array. Especially useful on // the arguments object. Passing **n** will return all the values in // the array, excluding the last N. _.initial = function (array, n, guard) { return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n))); }; // Get the last element of an array. Passing **n** will return the last N // values in the array. _.last = function (array, n, guard) { if (array == null) return void 0; if (n == null || guard) return array[array.length - 1]; return _.rest(array, Math.max(0, array.length - n)); }; // Returns everything but the first entry of the array. Aliased as `tail` and `drop`. // Especially useful on the arguments object. Passing an **n** will return // the rest N values in the array. _.rest = _.tail = _.drop = function (array, n, guard) { return slice.call(array, n == null || guard ? 1 : n); }; // Trim out all falsy values from an array. _.compact = function (array) { return _.filter(array, _.identity); }; // Internal implementation of a recursive `flatten` function. var flatten = function (input, shallow, strict, startIndex) { var output = [], idx = 0; for (var i = startIndex || 0, length = input && input.length; i < length; i++) { var value = input[i]; if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) { //flatten current level of array or arguments object if (!shallow) value = flatten(value, shallow, strict); var j = 0, len = value.length; output.length += len; while (j < len) { output[idx++] = value[j++]; } } else if (!strict) { output[idx++] = value; } } return output; }; // Flatten out an array, either recursively (by default), or just one level. _.flatten = function (array, shallow) { return flatten(array, shallow, false); }; // Return a version of the array that does not contain the specified value(s). _.without = function (array) { return _.difference(array, slice.call(arguments, 1)); }; // Produce a duplicate-free version of the array. If the array has already // been sorted, you have the option of using a faster algorithm. // Aliased as `unique`. _.uniq = _.unique = function (array, isSorted, iteratee, context) { if (array == null) return []; if (!_.isBoolean(isSorted)) { context = iteratee; iteratee = isSorted; isSorted = false; } if (iteratee != null) iteratee = cb(iteratee, context); var result = []; var seen = []; for (var i = 0, length = array.length; i < length; i++) { var value = array[i], computed = iteratee ? iteratee(value, i, array) : value; if (isSorted) { if (!i || seen !== computed) result.push(value); seen = computed; } else if (iteratee) { if (!_.contains(seen, computed)) { seen.push(computed); result.push(value); } } else if (!_.contains(result, value)) { result.push(value); } } return result; }; // Produce an array that contains the union: each distinct element from all of // the passed-in arrays. _.union = function () { return _.uniq(flatten(arguments, true, true)); }; // Produce an array that contains every item shared between all the // passed-in arrays. _.intersection = function (array) { if (array == null) return []; var result = []; var argsLength = arguments.length; for (var i = 0, length = array.length; i < length; i++) { var item = array[i]; if (_.contains(result, item)) continue; for (var j = 1; j < argsLength; j++) { if (!_.contains(arguments[j], item)) break; } if (j === argsLength) result.push(item); } return result; }; // Take the difference between one array and a number of other arrays. // Only the elements present in just the first array will remain. _.difference = function (array) { var rest = flatten(arguments, true, true, 1); return _.filter(array, function (value) { return !_.contains(rest, value); }); }; // Zip together multiple lists into a single array -- elements that share // an index go together. _.zip = function () { return _.unzip(arguments); }; // Complement of _.zip. Unzip accepts an array of arrays and groups // each array's elements on shared indices _.unzip = function (array) { var length = array && _.max(array, 'length').length || 0; var result = Array(length); for (var index = 0; index < length; index++) { result[index] = _.pluck(array, index); } return result; }; // Converts lists into objects. Pass either a single array of `[key, value]` // pairs, or two parallel arrays of the same length -- one of keys, and one of // the corresponding values. _.object = function (list, values) { var result = {}; for (var i = 0, length = list && list.length; i < length; i++) { if (values) { result[list[i]] = values[i]; } else { result[list[i][0]] = list[i][1]; } } return result; }; // Return the position of the first occurrence of an item in an array, // or -1 if the item is not included in the array. // If the array is large and already in sort order, pass `true` // for **isSorted** to use binary search. _.indexOf = function (array, item, isSorted) { var i = 0, length = array && array.length; if (typeof isSorted == 'number') { i = isSorted < 0 ? Math.max(0, length + isSorted) : isSorted; } else if (isSorted && length) { i = _.sortedIndex(array, item); return array[i] === item ? i : -1; } if (item !== item) { return _.findIndex(slice.call(array, i), _.isNaN); } for (; i < length; i++) if (array[i] === item) return i; return -1; }; _.lastIndexOf = function (array, item, from) { var idx = array ? array.length : 0; if (typeof from == 'number') { idx = from < 0 ? idx + from + 1 : Math.min(idx, from + 1); } if (item !== item) { return _.findLastIndex(slice.call(array, 0, idx), _.isNaN); } while (--idx >= 0) if (array[idx] === item) return idx; return -1; }; // Generator function to create the findIndex and findLastIndex functions function createIndexFinder(dir) { return function (array, predicate, context) { predicate = cb(predicate, context); var length = array != null && array.length; var index = dir > 0 ? 0 : length - 1; for (; index >= 0 && index < length; index += dir) { if (predicate(array[index], index, array)) return index; } return -1; }; } // Returns the first index on an array-like that passes a predicate test _.findIndex = createIndexFinder(1); _.findLastIndex = createIndexFinder(-1); // Use a comparator function to figure out the smallest index at which // an object should be inserted so as to maintain order. Uses binary search. _.sortedIndex = function (array, obj, iteratee, context) { iteratee = cb(iteratee, context, 1); var value = iteratee(obj); var low = 0, high = array.length; while (low < high) { var mid = Math.floor((low + high) / 2); if (iteratee(array[mid]) < value) low = mid + 1;else high = mid; } return low; }; // Generate an integer Array containing an arithmetic progression. A port of // the native Python `range()` function. See _.range = function (start, stop, step) { if (arguments.length <= 1) { stop = start || 0; start = 0; } step = step || 1; var length = Math.max(Math.ceil((stop - start) / step), 0); var range = Array(length); for (var idx = 0; idx < length; idx++, start += step) { range[idx] = start; } return range; }; // Function (ahem) Functions // ------------------ // Determines whether to execute a function as a constructor // or a normal function with the provided arguments var executeBound = function (sourceFunc, boundFunc, context, callingContext, args) { if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args); var self = baseCreate(sourceFunc.prototype); var result = sourceFunc.apply(self, args); if (_.isObject(result)) return result; return self; }; // Create a function bound to a given object (assigning `this`, and arguments, // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if // available. _.bind = function (func, context) { if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function'); var args = slice.call(arguments, 2); var bound = function () { return executeBound(func, bound, context, this, args.concat(slice.call(arguments))); }; return bound; }; // Partially apply a function by creating a version that has had some of its // arguments pre-filled, without changing its dynamic `this` context. _ acts // as a placeholder, allowing any combination of arguments to be pre-filled. _.partial = function (func) { var boundArgs = slice.call(arguments, 1); var bound = function () { var position = 0, length = boundArgs.length; var args = Array(length); for (var i = 0; i < length; i++) { args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i]; } while (position < arguments.length) args.push(arguments[position++]); return executeBound(func, bound, this, this, args); }; return bound; }; // Bind a number of an object's methods to that object. Remaining arguments // are the method names to be bound. Useful for ensuring that all callbacks // defined on an object belong to it. _.bindAll = function (obj) { var i, length = arguments.length, key; if (length <= 1) throw new Error('bindAll must be passed function names'); for (i = 1; i < length; i++) { key = arguments[i]; obj[key] = _.bind(obj[key], obj); } return obj; }; // Memoize an expensive function by storing its results. _.memoize = function (func, hasher) { var memoize = function (key) { var cache = memoize.cache; var address = '' + (hasher ? hasher.apply(this, arguments) : key); if (!_.has(cache, address)) cache[address] = func.apply(this, arguments); return cache[address]; }; memoize.cache = {}; return memoize; }; // Delays a function for the given number of milliseconds, and then calls // it with the arguments supplied. _.delay = function (func, wait) { var args = slice.call(arguments, 2); return setTimeout(function () { return func.apply(null, args); }, wait); }; // Defers a function, scheduling it to run after the current call stack has // cleared. _.defer = _.partial(_.delay, _, 1); // Returns a function, that, when invoked, will only be triggered at most once // during a given window of time. Normally, the throttled function will run // as much as it can, without ever going more than once per `wait` duration; // but if you'd like to disable the execution on the leading edge, pass // `{leading: false}`. To disable execution on the trailing edge, ditto. _.throttle = function (func, wait, options) { var context, args, result; var timeout = null; var previous = 0; if (!options) options = {}; var later = function () { previous = options.leading === false ? 0 : _.now(); timeout = null; result = func.apply(context, args); if (!timeout) context = args = null; }; return function () { var now = _.now(); if (!previous && options.leading === false) previous = now; var remaining = wait - (now - previous); context = this; args = arguments; if (remaining <= 0 || remaining > wait) { if (timeout) { clearTimeout(timeout); timeout = null; } previous = now; result = func.apply(context, args); if (!timeout) context = args = null; } else if (!timeout && options.trailing !== false) { timeout = setTimeout(later, remaining); } return result; }; }; // Returns a function, that, as long as it continues to be invoked, will not // be triggered. The function will be called after it stops being called for // N milliseconds. If `immediate` is passed, trigger the function on the // leading edge, instead of the trailing. _.debounce = function (func, wait, immediate) { var timeout, args, context, timestamp, result; var later = function () { var last = _.now() - timestamp; if (last < wait && last >= 0) { timeout = setTimeout(later, wait - last); } else { timeout = null; if (!immediate) { result = func.apply(context, args); if (!timeout) context = args = null; } } }; return function () { context = this; args = arguments; timestamp = _.now(); var callNow = immediate && !timeout; if (!timeout) timeout = setTimeout(later, wait); if (callNow) { result = func.apply(context, args); context = args = null; } return result; }; }; // Returns the first function passed as an argument to the second, // allowing you to adjust arguments, run code before and after, and // conditionally execute the original function. _.wrap = function (func, wrapper) { return _.partial(wrapper, func); }; // Returns a negated version of the passed-in predicate. _.negate = function (predicate) { return function () { return !predicate.apply(this, arguments); }; }; // Returns a function that is the composition of a list of functions, each // consuming the return value of the function that follows. _.compose = function () { var args = arguments; var start = args.length - 1; return function () { var i = start; var result = args[start].apply(this, arguments); while (i--) result = args[i].call(this, result); return result; }; }; // Returns a function that will only be executed on and after the Nth call. _.after = function (times, func) { return function () { if (--times < 1) { return func.apply(this, arguments); } }; }; // Returns a function that will only be executed up to (but not including) the Nth call. _.before = function (times, func) { var memo; return function () { if (--times > 0) { memo = func.apply(this, arguments); } if (times <= 1) func = null; return memo; }; }; // Returns a function that will be executed at most one time, no matter how // often you call it. Useful for lazy initialization. _.once = _.partial(_.before, 2); // Object Functions // ---------------- // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed. var hasEnumBug = !{ toString: null }.propertyIsEnumerable('toString'); var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString', 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString']; function collectNonEnumProps(obj, keys) { var nonEnumIdx = nonEnumerableProps.length; var constructor = obj.constructor; var proto = _.isFunction(constructor) && constructor.prototype || ObjProto; // Constructor is a special case. var prop = 'constructor'; if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop); while (nonEnumIdx--) { prop = nonEnumerableProps[nonEnumIdx]; if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) { keys.push(prop); } } } // Retrieve the names of an object's own properties. // Delegates to **ECMAScript 5**'s native `Object.keys` _.keys = function (obj) { if (!_.isObject(obj)) return []; if (nativeKeys) return nativeKeys(obj); var keys = []; for (var key in obj) if (_.has(obj, key)) keys.push(key); // Ahem, IE < 9. if (hasEnumBug) collectNonEnumProps(obj, keys); return keys; }; // Retrieve all the property names of an object. _.allKeys = function (obj) { if (!_.isObject(obj)) return []; var keys = []; for (var key in obj) keys.push(key); // Ahem, IE < 9. if (hasEnumBug) collectNonEnumProps(obj, keys); return keys; }; // Retrieve the values of an object's properties. _.values = function (obj) { var keys = _.keys(obj); var length = keys.length; var values = Array(length); for (var i = 0; i < length; i++) { values[i] = obj[keys[i]]; } return values; }; // Returns the results of applying the iteratee to each element of the object // In contrast to _.map it returns an object _.mapObject = function (obj, iteratee, context) { iteratee = cb(iteratee, context); var keys = _.keys(obj), length = keys.length, results = {}, currentKey; for (var index = 0; index < length; index++) { currentKey = keys[index]; results[currentKey] = iteratee(obj[currentKey], currentKey, obj); } return results; }; // Convert an object into a list of `[key, value]` pairs. _.pairs = function (obj) { var keys = _.keys(obj); var length = keys.length; var pairs = Array(length); for (var i = 0; i < length; i++) { pairs[i] = [keys[i], obj[keys[i]]]; } return pairs; }; // Invert the keys and values of an object. The values must be serializable. _.invert = function (obj) { var result = {}; var keys = _.keys(obj); for (var i = 0, length = keys.length; i < length; i++) { result[obj[keys[i]]] = keys[i]; } return result; }; // Return a sorted list of the function names available on the object. // Aliased as `methods` _.functions = _.methods = function (obj) { var names = []; for (var key in obj) { if (_.isFunction(obj[key])) names.push(key); } return names.sort(); }; // Extend a given object with all the properties in passed-in object(s). _.extend = createAssigner(_.allKeys); // Assigns a given object with all the own properties in the passed-in object(s) _.extendOwn = _.assign = createAssigner(_.keys); // Returns the first key on an object that passes a predicate test _.findKey = function (obj, predicate, context) { predicate = cb(predicate, context); var keys = _.keys(obj), key; for (var i = 0, length = keys.length; i < length; i++) { key = keys[i]; if (predicate(obj[key], key, obj)) return key; } }; // Return a copy of the object only containing the whitelisted properties. _.pick = function (object, oiteratee, context) { var result = {}, obj = object, iteratee, keys; if (obj == null) return result; if (_.isFunction(oiteratee)) { keys = _.allKeys(obj); iteratee = optimizeCb(oiteratee, context); } else { keys = flatten(arguments, false, false, 1); iteratee = function (value, key, obj) { return key in obj; }; obj = Object(obj); } for (var i = 0, length = keys.length; i < length; i++) { var key = keys[i]; var value = obj[key]; if (iteratee(value, key, obj)) result[key] = value; } return result; }; // Return a copy of the object without the blacklisted properties. _.omit = function (obj, iteratee, context) { if (_.isFunction(iteratee)) { iteratee = _.negate(iteratee); } else { var keys = _.map(flatten(arguments, false, false, 1), String); iteratee = function (value, key) { return !_.contains(keys, key); }; } return _.pick(obj, iteratee, context); }; // Fill in a given object with default properties. _.defaults = createAssigner(_.allKeys, true); // Creates an object that inherits from the given prototype object. // If additional properties are provided then they will be added to the // created object. _.create = function (prototype, props) { var result = baseCreate(prototype); if (props) _.extendOwn(result, props); return result; }; // Create a (shallow-cloned) duplicate of an object. _.clone = function (obj) { if (!_.isObject(obj)) return obj; return _.isArray(obj) ? obj.slice() : _.extend({}, obj); }; // Invokes interceptor with the obj, and then returns obj. // The primary purpose of this method is to "tap into" a method chain, in // order to perform operations on intermediate results within the chain. _.tap = function (obj, interceptor) { interceptor(obj); return obj; }; // Returns whether an object has a given set of `key:value` pairs. _.isMatch = function (object, attrs) { var keys = _.keys(attrs), length = keys.length; if (object == null) return !length; var obj = Object(object); for (var i = 0; i < length; i++) { var key = keys[i]; if (attrs[key] !== obj[key] || !(key in obj)) return false; } return true; }; // Internal recursive comparison function for `isEqual`. var eq = function (a, b, aStack, bStack) { // Identical objects are equal. `0 === -0`, but they aren't identical. if (a === b) return a !== 0 || 1 / a === 1 / b; // A strict comparison is necessary because `null == undefined`. if (a == null || b == null) return a === b; // Unwrap any wrapped objects. if (a instanceof _) a = a._wrapped; if (b instanceof _) b = b._wrapped; // Compare `[[Class]]` names. var className = toString.call(a); if (className !== toString.call(b)) return false; switch (className) { // Strings, numbers, regular expressions, dates, and booleans are compared by value. case '[object RegExp]': // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i') case '[object String]': // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is // equivalent to `new String("5")`. return '' + a === '' + b; case '[object Number]': // `NaN`s are equivalent, but non-reflexive. // Object(NaN) is equivalent to NaN if (+a !== +a) return +b !== +b; // An `egal` comparison is performed for other numeric values. return +a === 0 ? 1 / +a === 1 / b : +a === +b; case '[object Date]': case '[object Boolean]': // Coerce dates and booleans to numeric primitive values. Dates are compared by their // millisecond representations. Note that invalid dates with millisecond representations // of `NaN` are not equivalent. return +a === +b; } var areArrays = className === '[object Array]'; if (!areArrays) { if (typeof a != 'object' || typeof b != 'object') return false; // Objects with different constructors are not equivalent, but `Object`s or `Array`s // from different frames are. var aCtor = a.constructor, bCtor = b.constructor; if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor && _.isFunction(bCtor) && bCtor instanceof bCtor) && 'constructor' in a && 'constructor' in b) { return false; } } // Assume equality for cyclic structures. The algorithm for detecting cyclic // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. // Initializing stack of traversed objects. // It's done here since we only need them for objects and arrays comparison. aStack = aStack || []; bStack = bStack || []; var length = aStack.length; while (length--) { // Linear search. Performance is inversely proportional to the number of // unique nested structures. if (aStack[length] === a) return bStack[length] === b; } // Add the first object to the stack of traversed objects. aStack.push(a); bStack.push(b); // Recursively compare objects and arrays. if (areArrays) { // Compare array lengths to determine if a deep comparison is necessary. length = a.length; if (length !== b.length) return false; // Deep compare the contents, ignoring non-numeric properties. while (length--) { if (!eq(a[length], b[length], aStack, bStack)) return false; } } else { // Deep compare objects. var keys = _.keys(a), key; length = keys.length; // Ensure that both objects contain the same number of properties before comparing deep equality. if (_.keys(b).length !== length) return false; while (length--) { // Deep compare each member key = keys[length]; if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false; } } // Remove the first object from the stack of traversed objects. aStack.pop(); bStack.pop(); return true; }; // Perform a deep comparison to check if two objects are equal. _.isEqual = function (a, b) { return eq(a, b); }; // Is a given array, string, or object empty? // An "empty" object has no enumerable own-properties. _.isEmpty = function (obj) { if (obj == null) return true; if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0; return _.keys(obj).length === 0; }; // Is a given value a DOM element? _.isElement = function (obj) { return !!(obj && obj.nodeType === 1); }; // Is a given value an array? // Delegates to ECMA5's native Array.isArray _.isArray = nativeIsArray || function (obj) { return toString.call(obj) === '[object Array]'; }; // Is a given variable an object? _.isObject = function (obj) { var type = typeof obj; return type === 'function' || type === 'object' && !!obj; }; // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError. _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function (name) { _['is' + name] = function (obj) { return toString.call(obj) === '[object ' + name + ']'; }; }); // Define a fallback version of the method in browsers (ahem, IE < 9), where // there isn't any inspectable "Arguments" type. if (!_.isArguments(arguments)) { _.isArguments = function (obj) { return _.has(obj, 'callee'); }; } // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8, // IE 11 (#1621), and in Safari 8 (#1929). if (typeof /./ != 'function' && typeof Int8Array != 'object') { _.isFunction = function (obj) { return typeof obj == 'function' || false; }; } // Is a given object a finite number? _.isFinite = function (obj) { return isFinite(obj) && !isNaN(parseFloat(obj)); }; // Is the given value `NaN`? (NaN is the only number which does not equal itself). _.isNaN = function (obj) { return _.isNumber(obj) && obj !== +obj; }; // Is a given value a boolean? _.isBoolean = function (obj) { return obj === true || obj === false || toString.call(obj) === '[object Boolean]'; }; // Is a given value equal to null? _.isNull = function (obj) { return obj === null; }; // Is a given variable undefined? _.isUndefined = function (obj) { return obj === void 0; }; // Shortcut function for checking if an object has a given property directly // on itself (in other words, not on a prototype). _.has = function (obj, key) { return obj != null && hasOwnProperty.call(obj, key); }; // Utility Functions // ----------------- // Run Underscore.js in *noConflict* mode, returning the `_` variable to its // previous owner. Returns a reference to the Underscore object. _.noConflict = function () { root._ = previousUnderscore; return this; }; // Keep the identity function around for default iteratees. _.identity = function (value) { return value; }; // Predicate-generating functions. Often useful outside of Underscore. _.constant = function (value) { return function () { return value; }; }; _.noop = function () {}; _.property = function (key) { return function (obj) { return obj == null ? void 0 : obj[key]; }; }; // Generates a function for a given object that returns a given property. _.propertyOf = function (obj) { return obj == null ? function () {} : function (key) { return obj[key]; }; }; // Returns a predicate for checking whether an object has a given set of // `key:value` pairs. _.matcher = _.matches = function (attrs) { attrs = _.extendOwn({}, attrs); return function (obj) { return _.isMatch(obj, attrs); }; }; // Run a function **n** times. _.times = function (n, iteratee, context) { var accum = Array(Math.max(0, n)); iteratee = optimizeCb(iteratee, context, 1); for (var i = 0; i < n; i++) accum[i] = iteratee(i); return accum; }; // Return a random integer between min and max (inclusive). _.random = function (min, max) { if (max == null) { max = min; min = 0; } return min + Math.floor(Math.random() * (max - min + 1)); }; // A (possibly faster) way to get the current timestamp as an integer. _.now = Date.now || function () { return new Date().getTime(); }; // List of HTML entities for escaping. var escapeMap = { '&': '&', '<': '<', '>': '>', '"': '"', "'": ''', '`': '`' }; var unescapeMap = _.invert(escapeMap); // Functions for escaping and unescaping strings to/from HTML interpolation. var createEscaper = function (map) { var escaper = function (match) { return map[match]; }; // Regexes for identifying a key that needs to be escaped var source = '(?:' + _.keys(map).join('|') + ')'; var testRegexp = RegExp(source); var replaceRegexp = RegExp(source, 'g'); return function (string) { string = string == null ? '' : '' + string; return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string; }; }; _.escape = createEscaper(escapeMap); _.unescape = createEscaper(unescapeMap); // If the value of the named `property` is a function then invoke it with the // `object` as context; otherwise, return it. _.result = function (object, property, fallback) { var value = object == null ? void 0 : object[property]; if (value === void 0) { value = fallback; } return _.isFunction(value) ? value.call(object) : value; }; // Generate a unique integer id (unique within the entire client session). // Useful for temporary DOM ids. var idCounter = 0; _.uniqueId = function (prefix) { var id = ++idCounter + ''; return prefix ? prefix + id : id; }; // By default, Underscore uses ERB-style template delimiters, change the // following template settings to use alternative delimiters. _.templateSettings = { evaluate: /<%([\s\S]+?)%>/g, interpolate: /<%=([\s\S]+?)%>/g, escape: /<%-([\s\S]+?)%>/g }; // When customizing `templateSettings`, if you don't want to define an // interpolation, evaluation or escaping regex, we need one that is // guaranteed not to match. var noMatch = /(.)^/; // Certain characters need to be escaped so that they can be put into a // string literal. var escapes = { "'": "'", '\\': '\\', '\r': 'r', '\n': 'n', '\u2028': 'u2028', '\u2029': 'u2029' }; var escaper = /\\|'|\r|\n|\u2028|\u2029/g; var escapeChar = function (match) { return '\\' + escapes[match]; }; // JavaScript micro-templating, similar to John Resig's implementation. // Underscore templating handles arbitrary delimiters, preserves whitespace, // and correctly escapes quotes within interpolated code. // NB: `oldSettings` only exists for backwards compatibility. _.template = function (text, settings, oldSettings) { if (!settings && oldSettings) settings = oldSettings; settings = _.defaults({}, settings, _.templateSettings); // Combine delimiters into one regular expression via alternation. var matcher = RegExp([(settings.escape || noMatch).source, (settings.interpolate || noMatch).source, (settings.evaluate || noMatch).source].join('|') + '|$', 'g'); // Compile the template source, escaping string literals appropriately. var index = 0; var source = "__p+='"; text.replace(matcher, function (match, escape, interpolate, evaluate, offset) { source += text.slice(index, offset).replace(escaper, escapeChar); index = offset + match.length; if (escape) { source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'"; } else if (interpolate) { source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'"; } else if (evaluate) { source += "';\n" + evaluate + "\n__p+='"; } // Adobe VMs need the match returned to produce the correct offest. return match; }); source += "';\n"; // If a variable is not specified, place data values in local scope. if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n'; source = "var __t,__p='',__j=Array.prototype.join," + "print=function(){__p+=__j.call(arguments,'');};\n" + source + 'return __p;\n'; try { var render = new Function(settings.variable || 'obj', '_', source); } catch (e) { e.source = source; throw e; } var template = function (data) { return render.call(this, data, _); }; // Provide the compiled source as a convenience for precompilation. var argument = settings.variable || 'obj'; template.source = 'function(' + argument + '){\n' + source + '}'; return template; }; // Add a "chain" function. Start chaining a wrapped Underscore object. _.chain = function (obj) { var instance = _(obj); instance._chain = true; return instance; }; // OOP // --------------- // If Underscore is called as a function, it returns a wrapped object that // can be used OO-style. This wrapper holds altered versions of all the // underscore functions. Wrapped objects may be chained. // Helper function to continue chaining intermediate results. var result = function (instance, obj) { return instance._chain ? _(obj).chain() : obj; }; // Add your own custom functions to the Underscore object. _.mixin = function (obj) { _.each(_.functions(obj), function (name) { var func = _[name] = obj[name]; _.prototype[name] = function () { var args = [this._wrapped]; push.apply(args, arguments); return result(this, func.apply(_, args)); }; }); }; // Add all of the Underscore functions to the wrapper object. _.mixin(_); // Add all mutator Array functions to the wrapper. _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function (name) { var method = ArrayProto[name]; _.prototype[name] = function () { var obj = this._wrapped; method.apply(obj, arguments); if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0]; return result(this, obj); }; }); // Add all accessor Array functions to the wrapper. _.each(['concat', 'join', 'slice'], function (name) { var method = ArrayProto[name]; _.prototype[name] = function () { return result(this, method.apply(this._wrapped, arguments)); }; }); // Extracts the result from a wrapped and chained object. _.prototype.value = function () { return this._wrapped; }; // Provide unwrapping proxy for some methods used in engine operations // such as arithmetic and JSON stringification. _.prototype.valueOf = _.prototype.toJSON = _.prototype.value; _.prototype.toString = function () { return '' + this._wrapped; }; // AMD registration happens at the end for compatibility with AMD loaders // that may not enforce next-turn semantics on modules. Even though general // practice for AMD registration is to be anonymous, underscore registers // as a named module because, like jQuery, it is a base library that is // popular enough to be bundled in a third party lib, but not be part of // an AMD load request. Those cases could generate an error when an // anonymous define() is called outside of a loader request. if (true) { !(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_RESULT__ = function () { return _; }.apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), __WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)); } }).call(this); /***/ }) /******/ ]);